NYC resistor offers more free crafts night, Arduino, CNC and knitting classes

 

NYC resistor recently added more free making classes and sessions. Please see their calendar for details: 

https://www.nycresistor.com/calendar/

 


What is NYC Resistor?

NYC Resistor – We Learn, Share, and Make things.

NYC Resistor is a hacker collective with a shared space located in Boerum Hill, Brooklyn. We meet regularly to share knowledge, hack on projects together, and build community. If you’re interested in joining NYC Resistor, come to some of our public meetings (like the study group listed below) or join the NYC Resistor mailing list.

We are not equipped to accept visitors outside of our public nights. Please come to the public nights or email us to set up an appointment.

Founding Members
Bre Pettis – Instigator with video trigger finger
George Shammas – Breaks things to fix them.
Zach Smith – Rapid-prototyper and self-replicater.
Eric Skiff – Gameboy musician and crowd control.
Nick Bilton – Hardware and Frontend/CSS Ninja
Dave Clausen – Micro-hacker and structural engineer.
Raphael Abrams – Artist and keeper of the servos.
Diana Eng – Softronics.
Pat Gallagher – RPRT.

Contributing Members
NYC Resistor has roughly 20 or 30 active members at any given time.

Contact us:
contact [at] nycresistor [dot] com

Microcontroller Mailing List
Are you interested in learning more about microcontrollers and making
cool projects, or just staying in contact with the NYCR community?
The NYC Resistor Microcontroller Mailing List is a great
place to meet others with the same interest in microcontroller projects
and sharing our knowledge!

Governer's Island Art Fair looking for projects

2018 Governors Island Art Fair

Deadline: May 28, 2018 Fee (USD): $45.00

Deadline: May 28, 2018 Fee (USD): $45.00 For more info visit www.4heads.org.

"The Art Fair for the 99%" -New York Times

See the GIAF video - https://youtu.be/IFdkkMht2rQ

Exhibit your art, your way, for free - in New York's Largest Independent Exhibition: Governors Island Art Fair. At GIAF, each artist is free to self-curate a full room of their work in the historic buildings on this picturesque, almost surreal, former military base in the middle of New York Harbor.

Every weekend in September since 2008, 4heads has brought GIAF to Governors Island, just minutes from Manhattan and Brooklyn by scenic ferry ride. GIAF grants single exhibition rooms to individual artists from around the globe. Every year, more than 50,000 viewers visit this extensive exhibit housed in the landmark structures of New York's favorite island get-away. GIAF is organized, produced, promoted, and installed entirely by working artists and volunteers. Participating exhibitors in GIAF are responsible for transporting, installing, and de-installing their own work. Artists are welcomed to attend the event as much as possible in order to communicate with art lovers and collectors, and to take advantage of the valuable contacts and relationships that form over the course of this series of weekends. Attendance is by no means required, but artists who accept the invitation to be on site, gain the most out of the experience and meet many collectors, curators and journalists.

GIAF is housed in and around the grand officers' homes on Governors Island and is run with a hearty, DIY spirit and a strong sense of community. We ask our exhibitors to be resourceful, professional, self-sufficient, and well-versed in installing their own work - or finding someone who is. We are a stable, grass-roots, artist-run non-profit and we look forward to seeing you there.

In the case of unforeseen circumstances, 4heads reserves the right to change the dates, venue, and name of the event.

New Museum seeking tech and facility manager

TECH & FACILITIES MANAGER

HOURS: Full Time, exempt

Experience: 3-5 Years Experience

NEW INC is the first museum-led incubator for cultural practitioners and creative entrepreneurs working at the intersection of art, design and technology. Founded by the New Museum in 2014 and now in its fourth year of operations, NEW INC offers a shared workspace and professional development program designed to support an interdisciplinary community of 100 creatives as they investigate new ideas and develop sustainable business models.

The Tech & Facilities Manager is a dynamic, hands-on role overseeing NEW INC’s 4,000 sq. ft. maker space, its fabrication and A/V equipment, and 8,000 sq. ft. coworking facility. We are seeking a talented, energetic and creative technologist with a strong grasp of both digital fabrication tools (software and hardware) and a working knowledge of common A/V and IT technology and best practices. The position will report to NEW INC’s Director and be responsible for the development, upkeep, and maintenance of all tech equipment, as well as maintaining and enforcing safety protocols, leading equipment trainings, assisting members with troubleshooting and technical issues, purchasing supplies and materials, and liaising with vendors or contractors.

We are looking to grow our fabrication resources and technology expertise and this position will play a pivotal role in helping to define opportunities for growth and development of our maker space, assisting the Director in pursuing partnerships with equipment manufacturers, suppliers, and other fabrication shops in New York City.

The position requires a candidate with meticulous organizational skills and attention to detail, excellent problem-solving skills, an efficient and systems-oriented work style, and great customer service. A keen ability to pick up new skills and technical competencies and a passion for teaching and helping others is paramount. The ideal candidate will be a proactive self-starter able to juggle several projects and tasks simultaneously, propose opportunities for improvement and systems optimization, and anticipate problems before they arise.

 

KEY RESPONSIBILITIES

• Oversees all daily facilities operations including cleanliness, repairs, security accessibility, and IT, working with the Head of Operations and relevant New Museum departments to address any larger adjustments or concerns on a rolling basis. This includes but is not limited to: Wi-Fi and accessibility, hardware, maintenance, replenishment of supplies, and space additions.

• Oversees the maintenance, access, and safe usage of all digital, fabrication and A/V equipment at NEW INC including: 3D printers, laser cutter, desktop CNC, SLR cameras, large format printers, projectors, computers, associated software and any other equipment that may be added in the future.

• Develops and leads equipment training programs and workshops.

• Supports NEW INC staff and community members with any technical troubleshooting on digital or fabrication equipment, as well as standard IT questions that may arise, such as Wi-Fi connectivity or printer set-up.

• Maintains a well-organized inventory of all accompanying supplies, cables, materials, tools, files, data, or other relevant material associated with the productive use of equipment and facilities.

• Supports technology needs for all NEW INC events, including professional development seminars, workshops, Demo Day, public programs and conferences, and off-site retreat.

• Manages maintenance contracts, maintenance routines and maintenance best practices for all equipment.

• Works with the Director to identify potential equipment partners or sponsors to increase or update existing equipment resources.

REQUIREMENTS

• At minimum must hold a Bachelor’s Degree or equivalent work experience in a related industry.

• 3-5 years professional experience as a studio manager, fabrication assistant, shop manager, IT, architect or product designer, art handler, or other relevant industry.

• Proficiency in Operating Systems like Windows, Mac & Unix, design software (Rhino, Grasshopper, AutoCAD, etc.), and programming languages is desirable.

• Experience with any of the following fabrication technologies: 3D Printing, 3D Scanning, Laser Cutting, CNC Routing, Electronics, Molding and casting is desirable.

• Knowledge of safe work practices for digital fabrication and OSHA Safe Operating Guidelines.

• Must have a commitment to high standards of execution while meeting deadlines and juggling several tasks simultaneously.

• Excellent verbal, written and communication skills, as well as a passion for teaching and helping others.

• Resilient, hands-on and pro-active.

• Results oriented, able to understand job requirements and provide solutions under budgetary constraints.

• Self-motivated, able to work independently, manage time and hit deadlines with calmness under pressure.

• Nimble, comfortable and excited to work in a fast-paced, growth-oriented organizational setting.

• Strong interpersonal skills and a customer service mentality oriented towards helping our community members in a timely and friendly manner.

There are many exciting benefits to working at the New Museum, one of the most cutting-edge contemporary art institutions in the world. Staff are encouraged to attend events and public programs at the Museum and receive free entry to other museums in New York City and all over the world. In addition, the New Museum offers a nimble, growth-oriented, and collaborative work environment, as well as a competitive salary and benefits package.

NEW INC, the Museum’s newest program, is establishing a new model for museums and cultural institutions as the first-ever museum-led incubator. This role offers the successful candidate an opportunity to join NEW INC’s tight-knit team and help build, shape and grow an important and influential program that is charting a new course for cultural impact in the rapidly evolving space of contemporary culture, technological innovation, and the new economy.

Please send resume and a letter of interest, and salary requirements to julia@newinc.org

Announcing Art-A-Hack™ Special Edition 2018 open call

Announcing Art-A-Hack™ Special Edition 2018 

Art-A-Hack™ Special Edition 2018 is a themed collaborative creation between groups of artists/engineers, designers/makers, or whatever combination arises based on your project proposals. The two themes explored in this Special Edition are:

  • Climate Change: Data & Disinformation
  • Emotionally Intelligent Artificial Intelligence & Brain Computer Interfaces

Read the Open Call below for more detail on the themes and on the summer program we have lined up. Previous years of Art-A-Hack included inventions, installations, collaborations and performances — learn about previous projects here, or watch our summation video for inspiration.

Open Call

Here’s the deal: We are seeking coders, artists, scientists, makers and dreamers to form short-term teams that will meet over four Saturdays between June 9 and July 7 (with a break for the July 4th holiday), and a final presentation at CUNY City Tech in downtown Brooklyn on July 13th.
We will provide space, equipment, facilitation and advice, and a stellar showcase opportunity at the amazing City Tech theater. During four weekends we will co-create on site at ThoughtWorks, Floor 15, 99 Madison Ave between E. 29 and E. 30th Street, New York 10016. There will be a pre-event social on June 7.


 

How to apply

To apply, fill out the application now for this special dual themed Art-A-Hack. Please consider how your application might support or lead in one of our two themes, outlined below.

Describe a project idea you want to try, the technologies you’d like to get into, and/or the skills you have to contribute to an already existing project. If you are an artist and do not have tech skills, that is OK. Conversely, if you are a programmer and don’t have any compelling ideas, that is OK as well.

If you have any special equipment you would like to contribute, we welcome you to tell us. When we receive your applications, we will match you up with others to help you achieve your ambitions.

Each year we group people together around the most compelling proposals. This means your specific idea may not be selected, in which case we will try to find you a team and a project which matches your skills and interests. This is an ad-hoc process, and we can’t always match everybody to teams, but we work hard to create aligned teams and have had great results from this process in the past.
 

 

Themed Areas

1) Climate Change: Data & Disinformation

How can data make climate change less abstract? Scientists warn that drastic and immediate action is necessary to avoid catastrophe. Studies show that most people support bold climate action, but don’t place it as high on their list as near-term concerns, like jobs, healthcare and schooling. This themed area of Art-A-Hack™ Special Edition is tasked with exploring how climate data and its representations can move from abstraction to urgency.
 

2) Emotionally Intelligent Artificial Intelligence and Brain Computer Interfaces

Emotionally Intelligent Artificial Intelligence like IBM Watson and Google APIs are primarily text based. Brain Computer Interfaces (BCIs) deploy EEG signal readings to assess different brainwave states. This themed area of Art-A-Hack™ Special Edition is tasked with exploring the relationship of these two seemingly disparate systems to make the biophysical interact with the algorithmic.
 

Dates for your calendar

Here’s a list of scheduled dates to mark off in your calendars. Please make sure if you are going to apply that you are available for all of the listed dates!

  • May 8 (midnight)— Deadline for applications
  • June 7 (6pm-9pm)— Pre-event Social
  • June 9 (10am-6pm)— Co-creation Day 1
  • June 16 (10am-6pm)— Co-creation Day 2
  • June 23 (10am-6pm)— Co-creation Day 3
  • July 7 (10am-6pm)— Co-creation Day 4
  • July 13 (6pm-10pm)— Presentation at City Tech, 300 Jay Street, Brooklyn

 

Equipment available

Note: More is potentially available on request.

Virtual Reality

  • Oculus Rifts (Development and Consumer versions)
  • Full HTC Vive setup
  • Powerful VR computers with Unity3D

Video & 3D Video

  • GoPro-based 3D video rig
  • GoPros RGBDToolkit (for Xtion, Kinect 1)
  • DepthKit (for Kinect 2)
  • Webcams

Brain-Computer Interface

  • Muse Headset
  • Emotiv EPOC+ with EEG data
  • OpenBCI

Body Interface

  • Leap Motion
  • Kinect 1, Kinect 2
  • Myo Armband
  • Intel SR-300 RealSense Camera
  • More on request

Drone

  • A drone!

Electronics

  • Raspberry Pi 1, 2, 3 & variants
  • LittleBits Arduino (LilyPad, Uno, etc)
  • BeagleBone Studio with soldering facilities
  • Various shields, sensors, actuators, components (we can order more if required)

Presentation Facilities

  • Projectors
  • Touchscreen monitor
  • PA/Sound system

This is just a partial list, and we will be adding more equipment before the start of Art-A-Hack.

Beam Camp looking for artist and maker to lead summer program

Please visit the following link for Beam Camp's latest call for proposals: 

https://beamcamp.org/projectproposal/

https://beamcamp.org/staff-application/

 


What is Beam Camp?

Beam Camp was founded in 2004 by Brian Cohen and Danny Kahn to provide children with exciting experiences in creative problem-solving through working with their hands and actively collaborating with others. 

Since then, Beam Camp has guided 1000+ campers to cultivate hands-on skills while exploring innovative thinking, design and the creative process. Each session campers and staff build a spectacular large-scale collaborative project chosen through an annual worldwide design competition. Beam Projects have received international media exposure and won major architecture prizes.

In late 2011, Danny and Brian founded the nonprofit Beam Center as the New York home for Beam's philosophy and practice. Beam Center now collaborates with ten NYC public middle and high schools and its Brooklyn home hosts full schedule of workshop and apprenticeship programs for students from 2nd through 12th grades.

Since its start Beam Camp has funded scholarships and tuition assistance for 40% of all campers. In 2015, Brian donated the Beam Camp operation to Beam Center and became its Executive Director.

Beam Camp is now an integral part of Beam Center's mission. In 2016 Beam Camp refined its summer program to sharpen the focus on skill-building, collaborative challenge, responsibility and mentorship, and deepen its commitment to serve youth from Beam Center's partner public schools and Community Based Organizations.

 

 

 

Queens College looking for a Maker in Residence

We are starting to put together a maker space here at Queens College and are looking for a Maker in Residence to use the facilities on interesting and creative projects as well as help the student staff members get accustomed with the equipment. This will probably start in the Spring and comes with a small stipend. Please feel free to email me at danne.woo@qc.cuny.edu if you are interested. 

Assistant Professor, Design / Queens College, CUNY
Founder / Datavisual, Inc. / datavisu.al
Design Technologist / Danne Woo Design / dannewoo.com

CTC student Mengyu Li will produce interactive exhibition in Beijing in summer 201

CTC student Mengyu Li will produce interactive exhibition in Beijing in summer 201

CTC student Mengyu Li completed an interactive installation in CTC course -  New Media New Form. Partly inspired by this artwork, she has won a business competition at Columbia University to produce an interactive pop-up museum exhibition in Beijing in summer 2018. Please see below for documentation about her artistic project: 

 

 

From the artist: 

The installation defaults to a still image of a calm face, but as viewers walk toward it, the Kinect detects their movement and flashes a “hidden” face showing different emotions that change depending on the position of the viewers. In this work, I turn my attention into creating a connection with the public. The interactivity of this installation engages public with my art to create an art experience that viewer can feel their own contribution to the art. In addition, this work reveals the suppressed emotions. People in western culture tend to see sensitivity as a negative thing and sometimes link it to vulnerability. As a result, many people try to suppress their emotions, especially in public. This social convention is so deeply routed one can even find it in the language routine. For example, when people greet “how are you”, it seems like the only legitimate response is “I’m fine/ I’m good/ I’m doing great.” It seems like we live in a culture where everything needs to be just fine. But are we always fine? This installation, through showing different hidden emotions in a public space, questions this social phenomenon.

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Documentation of her multimedia exhibition in Beijing, China

images copyright: http://fashion.sina.com.cn/

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CTC student Catherine Lan curates art exhibition at Metropolitan Pavilion NYC

CTC student Catherine Lan curates art exhibition at Metropolitan Pavilion NYC

CTC student Catherine Lan recently acted as the assistant curator for a series of art exhibitions at Metropolitan Pavilion NYC and other locations featuring contemporary Chinese artists and their works. Catherine is an MFA fine art student from Yale University. Her recently experience as a student of CTC inspired her to fuse recently available technology with her artistic practice. This has influenced her own art making, teaching, as well as her understanding about the contemporary art practice at large. This curatorial project reflects her recent interest in inquiring about the boundaries between art and technology, tradition and newness, physical and digital cultures. 

 

Curatorial Statement: 

New Youth:
China-America Young Artists

We live in a brand-new age which provides unparalleled opportunities for young people and unprecedented challenge to their self-awareness. Young artists are the future, and the speaker for the present. The reason is that they possess more information and a broader horizon, which requires them to make choices in this diverse and variable world.

“New Youth: China-America Young Artists Exhibition” demonstrates works by young artists cutting a figure in the contemporary art field recently. They are from various colleges and universities, and their works are quite different in terms of style and pattern. But such variation stands for the choices they have made in this brand-new and variable age. “New Youth” serves as a platform to present such choices in the art works to the whole world.

 

For more information, please visit: 

http://www.nyclunarnewyear.org/arts-exhibition.html

 

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CTC student Dylan Ryder to present at Scratch Conference at MIT

CTC student Dylan Ryder to present at Scratch Conference at MIT

CTC student Dylan Ryder is scheduled to present at Scratch Conference at MIT in summer 2018. 

See link below for more information regarding the conference: 

https://scratch.mit.edu/conference/


Dylan Ryder joined The School at Columbia in 2012 with more than 10 years of educational technology experience in the K-12 and higher education environments. His goal is to help students and faculty use technology safely, responsibly and creatively - with particular attention to hands-on problem solving, engineering, computer science and robotics. Prior to joining The School, Dylan taught technology skills with the US Peace Corps in the Pacific island nation of Samoa, and was later the Technology Coordinator at Stevens Cooperative School. Always pursuing innovative pedagogy, Dylan has published articles on teaching computer programming to young students and has delivered workshops on integrating computer science and engineering into K-12 education for ISTE, ASEE, and at schools and universities around the country.

For publications and workshop engagement of Dylan, please visit https://dylanmryder.wordpress.com/

CTC faculty Erin Riley's writing featured by Stanford Fablearn

CTC faculty Erin Riley's writing featured by Stanford Fablearn

CTC faculty Erin Riley's article, Where Art and Design Education Meets MakerEd was recently featured by Stanford Fablearn. The FabLearn Fellows program is part of a larger project sponsored by the National Science Foundation entitled “Infusing Learning Sciences Research into Digital Fabrication in Education and the Makers’ Movement.” 

For More information, please go to: 

http://fablearn.stanford.edu/fellows/blog/where-art-and-design-education-meets-makered

CTC faculty Richard Jochum exhibiting at Elizabeth Foundation of the Arts

CTC faculty Richard Jochum exhibiting at Elizabeth Foundation of the Arts

CTC faculty Richard Jochum recently exhibited his work Protest Club at the Elizabeth Foundation of the Arts.

 

Protest Club

Group Exhibition International Partnerships

Elizabeth Foundation for the Arts

March 6 - June, 2018. Opening: April 25, 6-8 PM

Curated by Natalia Nakazawa

More info about EFA

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CTC student Zhenzhen Qi exhibiting at Asia Art Archive

CTC student Zhenzhen Qi exhibiting at Asia Art Archive

CTC student Zhenzhen Qi recently exhibited her computational collaboration project at Asia Art Archive America.

Artist Statement:

Making an art game is like daydreaming - one that we can go back to over and over again. Game Objects are external manifestations of creators’ spirits. When their creators are tied up with the reality of life, these tiny things awake in the wondrous space of “grandeur” (Gustave Bachelard, 1948) created through the imagination of their creators. They twist, turn, wiggle, roll around. On a sunny day, they wonder into the deep land, make a friend, sing a song(more like make a sound to their creators) by the river. Gently, they bring together heaven and earth, and opens us the future of reality.

ThingThingThing is an experimental collaboration between Asia Art Archive and artist duo ZZYW, formed by Yang Wang and Zhenzhen Qi. A group of participants and the organizers will spend two fun and action packed days in AAA’s lovely Brooklyn Heights office, learning fundamentals of video game development, and make a collective art game along the way. At the end of the two days, the result is a film that generates it own plots in real time, composed by all participants using Unity, a video game development platform and C# as the programming language.

 

Collaborators

Zhenzhen PrinceZ
Yang Elo & Dummy
Jingling JZ & JZPig
Evian Cloud Cloud & Sheep_Mushy
Sara Margarita & Tomas
JHMun Chicken

For more information, please visit http://zhenzhenqi.com/thingthingthing

 

 

CTC student Avery Forbes exhibiting at EdLab

CTC student Avery Forbes exhibiting at EdLab

CTC student Avery Forbes recently exhibited her interactive installation potusvirus at EdLab.

Artist Statement: 

I built this device to be patient zero for a virus. I am working on a simpler analog design that may be easier to spread. The machine is simply a means for generating the real work: the tweets. Tap the button as many times as you want to generate a series of words. Write them down. Post them. Spread the virus. Defeat ignorance with nonsense.

For more information, please visit  http://www.averyforbes.com/#/potusvirus/

 

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CTC student Trisha Barton presenting at DiRP Conference

CTC student Trisha Barton presenting at DiRP Conference

CTC student Trisha Barton presented her interactive art installation, Eye Scream and facilitated discussions at the 2018 DiRP Conference. 

Artist Statement: 

This project focuses on raising mental health awareness in the Black community, delivered through an Afrofuturistic lens using the concept of phototherapy. Eye Scream is an art piece, and device, that takes the concept of light therapy and applies it to neopixels that react based on amplitude.  When you sing or talk to it, it lights up.  The lighting up follows the concept of displaying light to increase serotonin production, similar to how the Seasonal Affective Disorder (SAD) lamps work.  But unlike the SAD lamp, Eye Scream tiesinto black culture through its light responding to sound.  Since movement and discussion are some of the ways people in the black community cope with their ailments, Eye Scream encourages community discussion, talking and singing.

For more information, please visit: 

https://www.trishabarton.org/affirmation-mirror

Amplify (Ed-Tech) is Hiring

We’re growing quickly at Amplify, and we are looking for great people to join us! 

In particular, we’re looking for Account Managers, Product Managers, Project Managers, Engineers, Professional Development Trainers/Coaches. We have senior and more junior positions available, and we are looking for people to work in roles across the country!  If you want to support teachers and students and want to make our schools great places to teach - and thrilling places to learn, then please be in touch.  

See positions and apply at the link below. 

Amplify Careers

Architectronics looking for partners

Architectronics, Inc. is an EdTech and invention company located in Manhattan which focuses on STEM education.  We are developing and launching a number of new products, and continuing to sell products we have created. www.makesense.co

We are looking for partners to help launch several exciting new products via Kickstarter.

.If interested, please contact Stephen Lewis,  steve@architectronics.com

Architectronics is an active long-established business, developing hardware and software, and selling products, since incorporating in 1986.  Covering a wide variety of creative and innovative endeavors over the years, Architectronics has developed children’s books, films for Sesame Street, CAD software user interfaces, ultrasonic measuring devices, unique animation engines, interactive storefronts, and many others.  We hold two patents and several trademarks.

Our most current projects include sensor interface boards and sensor sets for STEM education, programmable robots, interactive software for classrooms, museum exhibits, and a number of offbeat digital art projects.

 

G4C Festival looking for volunteers

Every year, the G4C Festival unites more than 1,000 people from the games, tech, education, and non-profit sector to collaborate and drive real world change. Notable speakers from previous years include Aldis Sipolins (IBM), Alan Lewis (Take-Two Interactive), Luc St-Onge (Ubisoft), Mia Tramz (TIME Magazine), Craig Hagen (EA), and many more!

 

G4C is looking for volunteers for the 15th annual Games for Change Festival, taking place June 28th – June 30th at the Parsons School of Design at The New School in New York City.

 

G4C relies on the support of volunteers to help bring the Festival to life. In exchange for their assistance, volunteers are invited to attend part of the Festival, where they will hear from experts, share and explore groundbreaking ideas, and experience new impact games.

 

For more information about the Festival, please visit our website.

 

Volunteer registration is OPEN NOW and available at the following link: http://bit.ly/g4c18volunteers

Bronx Museum of the Arts is looking for a Teacher's Assistant

The Bronx Museum of the Arts is looking for a Teacher's Assistant with proficient computer skills and some teaching experience to work with 7th graders as part of our in-school partnership with a local Middle School.

The theme of this particular partnership is gaming. Students learn basic gaming concepts while exploring contemporary art. 7th graders will be learning game mechanics by creating digital games. The TA would work with our lead instructor, supporting students as they create their games. 

We can offer the TA $50 per session and there will be 11 sessions (45min each). Sessions begin in early October. We do not have the final schedule but the sessions should run until mid-December. 

I am happy to answer any questions you might have regarding this opportunity and please feel free to pass this information along to your colleagues.


Please respond to: heatherd10@gmail.com