Creative Technologies Bootcamp:
A CTC Professional Development Program
JULY 6 - 8, 9 AM - 5 PM
Incorporating digital fabrication techniques into the classroom for K-12 teachers.
STEAM is becoming an increasingly important piece in the current educational climate. Explore new ways of incorporating STEAM into your teaching practice! Learn new techniques through hands-on workshops and create a custom lesson plan ready to use in your own classroom!
This three day bootcamp will be spilt into 2 sections each day. During these half day sessions, groups of educators will receive a workshop in an area of digital fabrication. This will give them not only initial exposure to these new techniques, but also a chance to have hands on exploration of the subject. For the first two days, educators will be attending two workshops, rotating between the different stations lead by TC specialized instructors. On the final day they will spend the first half of the day attending their final workshop. In the last half of the day, they will meeting their groups to discuss and formulate a lesson plan including one or more of the topics covered in the workshops. Each educator will create their own lesson plan for use in their classroom. We will encourage educators to conference with each other and share ideas within their groups. At the end of the workshop not only will educators have some unique art pieces they have made, but also a set lesson plan ready to be implemented in their own classrooms.
Learn new digital fabrication techniques through hands-on workshops
Gain access to high quality equipment and process instruction
Discover low cost ways of incorporating technology into the art room
Create your own unique art pieces
Design lesson plans that are ready to implement in your class
Resources on how to build a STEAM program at your school
Each group will experience a half day workshop of the following topics:
Creative Coding, Stop Motion Animation, Digital Design, Photography and Photoshop, and 3D modeling and Printing.
Groups will rotate through these stations. At the end of the last day, groups will break off to discuss and create a lesson plan that is ready to use in their own classroom.
A sample schedule is as follows:
AM- Creative Coding
PM- Stop Motion Animation
AM- Digital Design
AM- 3D Modeling
PM - Lesson Planning sessions
*The order of classes will be different for each group, but all groups will take all 5 workshops.