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Ruben Museum of Art seeking teens code teaching artist

POSITION TITLE: Virtual Worlds: Teens Code Teaching Artist, School and Family Programs

REPORTS TO: Assistant Manager of School and Family Programs

DEPARTMENT: School and Family Programs

DURATION: Two months

ABOUT THE MUSEUM:

The Rubin Museum of Art is a dynamic environment that stimulates learning, promotes

understanding, and inspires personal connections to the ideas, cultures, and art of the

Himalayas.

Now in its second decade, the Rubin has welcomed over 200,000 visitors in the past year and has

a growing membership of more than 4,000 households.

Within its five floors of galleries are several long-term rotating installations drawn from the

permanent collection as well as frequent short-term exhibitions that are more broadly

conceived. The Rubin’s collection includes over 3,500 objects spanning more than 1,500 years up

to the present day. Renowned for its quality and depth, the collection focuses on art from the

Tibetan Plateau and is broadened by a significant number of important examples from

surrounding regions.

The Rubin presents films, performances, and on-stage conversations as well as a robust roster of

other educational initiatives. The ground floor anchored by its magnificent staircase is free and

open to all visitors and provides a lively nexus for conversation, shopping, refreshment and

dining.

SUMMARY DESCRIPTION:

The Rubin Museum offers schools new and inspiring ways to make curricular connections,

inspire learning, and expand opportunities for students and teachers.

Virtual Worlds: Teens Code was designed to build on the mathematical principles observed

in mandalas by teaching valuable coding skills. It is a free summer program for teens that

teaches art-making, mathematical design principles, and computer coding through the lens

of the Rubin’s collection of mandala paintings and special exhibitions.

The Rubin Museum seeks a Teaching Artist to:

  • Design a series of nine session that incorporate the mathematical and artistic principles

behind mandalas into real-time coding projects using programs such as Pure Data

  • Combine coding instruction with museum tours, art-making projects, and group discussions

and activities.

  • Drive the central project is to code a personal mandala using P5.JS or Pure Data (Pd) – a

flexible software sketchbook and visual programming language that is widely used by visual

artists, musicians, performers, and developers. (Other coding programs also accepted).

Culminate the program with an exhibition of student work on Friday evening when the

Rubin is free and open to the public. Teen work can be displayed in the café or galleries to

allow relatives, friends, and the general public to interact with their designs.

RESPONSIBLITIES:

  • Works collaboratively with Assistant Manager to develop curriculum based on

program outline

  • Outline and lesson plans to be submitted before the August program

commences

  • Three onsite-meetings required in July

  • Manages students in a classroom-like setting.

  • Conducts assessment of programs' effectiveness.

  • Documents and reports on work of students in the form of photographs, written quotations, videos, and/or audio to be digitally delivered to The Rubin for grant and/or promotional purposes.

  • Attends trainings, professional developments, and planning meetings.

  • Prepares on a timely basis all materials for each classroom, workshop, and museum visit including laying out art supplies, setting up PowerPoints, having lesson plan on hand, etc.

  • Attends and leads all 9 sessions throughout August.

  • Submits a reflection of each workshop or lesson that you taught that details the

  • successes of the experience, areas for improvement, and more.

  • End of program evaluation done in conjunction with the Assistant Manager.

QUALIFICATIONS:

  • Proficiency using web-based visual programming language, such as P5.JS or Pure Data

  • Some knowledge of Himalayan Art, or interest and willingness to learn.

  • Comfort with a range of art making techniques

  • Experience working with high school students required

  • Ability to work with ESL and ELL students a plus

COMPENSATION:

  • Stipend of $1,650

Please provide the following as part of your application:

  • Resume and Cover Letter

  • Artist Website and/or examples of your work

APPLICATIONS:

  • Indicate “Virtual Worlds Teaching Artist”in the subject line of your email.

  • Resumes and Cover Letters should be emailed to: rhouran@rubinmuseum.org

ESI Design seeking summer interns

ESI Design

Creative Technology Intern

ESI Design is one of the world’s foremost experience design firms. As an interdisciplinary team of problem solvers, designers, and doers we work at the intersection of physical, digital and social design. Whether we are inspiring customer-centric innovation for international corporations or inventing new ways to activate public institutions, our mission is the same — to inspire conversation, collaboration, and action.

ESI Design offers paid summer internship positions for students. The Creative Technology intern will be responsible for assisting creative technology designers in their daily tasks, especially relating to research, idea generation and articulating how ideas can be brought to life. The candidate should be available to work full time for an engagement of 10 weeks at minimum.

The intern will participate in the design of software and media for architectural, interpretive, and corporate brand installations. Their core responsibilities will be the development and creation ofdesign documentation such as wireframes and diagrams; hands-on creation of software and installation prototypes including VR previsualizations; and the development of creative explorations for data-driven, generative, and interactive media.

Responsibilities

  • Work on projects with a fair degree of independence, contributing to ideation, design, and implementation

  • Take creative direction and expand on concept ideas for tactics and executions

  • Participate in and contribute to broad brainstorms

  • Research and develop prototypes coming out of ideation, ranging from VR to interactive data visualization.

  • Create wireframes, diagrams, flow charts and other software design documentation

  • Create decks and presentation slides with both visual and written clarity

  • Explain and present ideas to the broader team

Qualifications

  • Experience with interdisciplinary and experiential projects

  • Proficiency in XD, Sketch or other wireframe design software

  • Proficiency in the Adobe Creative Suite

  • Familiarity with the creation of data-driven, generative, and interactive media

  • Familiarity with G Suite and other standard office productivity softwares

Preferred Qualifications

  • Currently enrolled in or recently graduated from studies in UX, Interaction Design, Experience Design, Computer Science, or a related field.

  • Knowledge of the field of architecture and architectural design considerations

  • Proficiency in an experiential programming platform, such as TouchDesigner, Unity3D, UnrealEnging or openFrameworks

  • Proficiency in a motion graphics tool such as Cinema4D or AfterEffects

  • Proficiency in presentation design software such as Keynote or InDesign

  • Familiarity with sensors and physical computing

  • Prior internship experience at design studio or advertising agency

G4C 2019 Calling Volunteers

About G4C:

http://www.gamesforchange.org/

We convene our community through the Annual Games for Change Festival, the largest industry-facing event in New York City. We inspire youth to explore civic issues and learn 21st-century and STEM skills through our Student Challenge and we train educators to run game design classes on impact games. We incubate and executive produce game projects through our game design challenges, workshops and consulting projects. We curate and evangelize games to the public through our public arcades and award shows.


Marissa Harts

Volunteer Coordinator

Games for Change

I would like to pass along a volunteer opportunity to Columbia University Teachers College students on behalf of Games for Change (G4C), a non-profit that empowers game creators and innovators.

G4C is looking for volunteers for the 16th annual Games for Change Festival, taking place June 17th – June 19th at the Parsons School of Design at The New School in New York City.

Every year, the G4C Festival unites more than 1,000 people from the games, tech, education, and non-profit sector to collaborate and drive real world change. Notable speakers from previous years include Rajesh Anandan (UNICEF), Maxime Durand (Ubisoft Montréal), Kamal Sinclair (Sundance Institute), Gabriel Stricker (Niantic), Lauren Burmaster (Oculus), and many more!

G4C relies on the support of volunteers to help bring the Festival to life. In exchange for their assistance, volunteers are invited to attend part of the Festival, where they will hear from experts, share and explore groundbreaking ideas, and experience new impact games. 

We are excited to invite your students to participate in the event. Would you be able to pass this opportunity along to the Columbia University Teachers College community?

For more information about the Festival, feel free to visit our website.

Volunteer registration is open at the following link: bit.ly/2019G4CVolunteer.

Thank you very much for your time and consideration,

Upperline Code seeking summer school instructional fellow

Upperline Summer Instructional Fellow:

This summer, learn coding for free, teach middle or highschoolers, and earn stipend!

Who are we?

Upperline Code is looking for Summer Instructional Fellows as it pursues its mission of empowering high school students and teachers to change the world with code. You’d be joining a small but quickly-growing organization that already has partnerships with Google, ScriptEd, Prep for Prep, and some of New York’s top high schools. We believe that technology has the ability to transform students’ lives and careers, and we are driven by the pressing need for high quality, rigorous and engaging computer science education. As demand for computer science and programming skills surges in the United States, the supply of candidates with these skills have not kept pace. Upperline Code aims to narrow the gap by training new and veteran computer science teachers this year, as part of its Summer Instructional Fellowship.


What is a Summer Instructional Fellow?

This summer, fellows will receive paid in-depth computer science training and support as they gain the technical and pedagogical skills to teach an introductory high school computer science course. We believe that the best way to learn a subject is to teach it - that’s why we’ve structured the fellowship into three steps:

  1. Learn to Code: You’ll receive online work and mentorship in preparation for your summer bootcamp. Topics will include HTML, CSS, Python, Javascript, React.js, data science, and more. (If you already know how to code, this online work will be adapted to your needs)

  2. Learn to Teach Code: You’ll spend one week with other teachers learning the pedagogy of computer science education, and be paired with a Lead Instructor for ongoing mentorship throughout the summer.

  3. Teach Code: Finally, you’ll work for 3 to 8 weeks teaching Upperline’s Summer Classes in New York City, while getting support and feedback from your Lead Instructor and the Upperline leadership team.


Fellows will earn a stipend of up to $800/week.

Who Are We Looking for?

Upperline fellows are passionate about learning to code, and about empowering students. They come from a diverse range of experiences and backgrounds, but generally they: :

  • Hold a bachelor’s degree in computer science or related field OR have graduated from a coding bootcamp OR have at least two years of full-time experience teaching any subject with high school or middle school students.

  • Are passionate about learning Upperline’s curriculum in Ruby, HTML/CSS/Javascript, and Swift.

  • Are excited to develop their teaching craft and pedagogy.

  • Have a mindset that is highly reflective, and are extremely receptive to feedback.

  • Hold a strong belief in the capabilities of all students.

  • Are able to collaborate productively with a diverse team of individuals to produce incredible results.

Apply at upperlinecode.campbrainstaff.com. We look forward to reading your application.


Black Girls CODE seeking a Vice President

https://owg.xtensio.com/k782hdcq

Black Girls CODE is looking for a Vice President, Program (VP)! The VP will design, implement and scale the program that positions the organization to coach 141,000 students by 2021 and 1 million by 2025.

You can live: in Oakland or New York

Salary range: $140k-160K

Your boss + partner: Kimberly Bryant, Founder + CEO

Review the FAQs & Apply HERE (https://lnkd.in/e2wsa_Q)

Deadline: February 4th at 2pm PT

From BGC founder: Kimberly Bryant

When I was first introduced to computer programming, as a freshman in Electrical Engineering, Fortran and Pascal were the popular languages for newbies in computing and the Apple Macintosh was the new kid on the block. I remember being excited by the prospects, and looked forward to embarking on a rich and rewarding career after college.

But I also recall, as I pursued my studies, feeling culturally isolated: few of my classmates looked like me. While we shared similar aspirations and many good times, there’s much to be said for making any challenging journey with people of the same cultural background.

Much has changed since my college days, but there’s still a dearth of African-American women in science, technology, engineering and math professions, an absence that cannot be explained by, say, a lack of interest in these fields. Lack of access and lack of exposure to STEM topics are the likelier culprits.

By launching Black Girls Code, I hope to provide  young and pre-teen girls of color opportunities to learn in-demand skills in technology and computer programming at a time when they are naturally thinking about what they want to be when they grow up.

That, really, is the Black Girls Code mission:  to introduce programming and technology to a new generation of coders, coders who will become builders of technological innovation and of their own futures.

Imagine the impact that these curious, creative minds could have on the world with the guidance and encouragement others take for granted. 

I have, and I can’t wait!

BEAM CAMP seeking project proposals for Summer 2019

Beam Camp, a collaborative making camp for kids in Strafford, NH, is seeking project proposals for its Summer 2019 session.


If you have a large and crazy idea you'd like to see realized, please submit a proposal! Past projects involve multi-story kaleidoscopes, ruins of sci-fi salvage stations, and giant apparatuses to bake bread. They've selected at least one project by an ITP alumni in the past, so they're open to our particular brand of weird. Proposals are due by January 6, 2019. They do not require a breakdown of how the project can be built - the camp staff figures that out.
More info can be found here: https://beamcamp.org/projectproposal/

About BEAM CAMP

Beam Camp was founded in 2004 by Brian Cohen and Danny Kahn to provide children with exciting experiences in creative problem-solving through working with their hands and actively collaborating with others. 

Since then, Beam Camp has guided 1000+ campers to cultivate hands-on skills while exploring innovative thinking, design and the creative process. Each session campers and staff build a spectacular large-scale collaborative project chosen through an annual worldwide design competition. Beam Projects have received international media exposure and won major architecture prizes.

In late 2011, Danny and Brian founded the nonprofit Beam Center as the New York home for Beam's philosophy and practice. Beam Center now collaborates with ten NYC public middle and high schools and its Brooklyn home hosts full schedule of workshop and apprenticeship programs for students from 2nd through 12th grades.

Since its start Beam Camp has funded scholarships and tuition assistance for 40% of all campers. In 2015, Brian donated the Beam Camp operation to Beam Center and became its Executive Director.

Beam Camp is now an integral part of Beam Center's mission. In 2016 Beam Camp refined its summer program to sharpen the focus on skill-building, collaborative challenge, responsibility and mentorship, and deepen its commitment to serve youth from Beam Center's partner public schools and Community Based Organizations.

More Info: https://beamcamp.org

Greenhill School Hiring Scratch Teacher

Greene Hill school is looking to hire a creative technology educator to design a new Scratch course for it’s lower grade students (age 8-10). Due to budget application cycle, the position will start as non-paid position in January 7th, 2019, and transition into paid position starting Fall 2020 academic year. During Spring 19 semester, the educator is expected to teach 2 hr / week. Prior experience working with children age 8 - 10 is desired.

Feel free to reach out to CTC fellow Zhenzhen Qi (zq2145@tc.columbia.edu) if you would like to learn more about this opportunity.

About Greene Hill School

Greene Hill School is an independent lower and middle school for children that serves the need of the Fort Greene/Clinton Hill and surrounding Brooklyn communities for affordable and progressive education. It actively involves families in their children’s school and children in their own education. It promotes learning through an interdisciplinary curriculum, appreciation of critical thinking and open-ended investigation of neighborhood and beyond. Founded with the understanding that community is the backbone of society, Greene Hill School guides children to become dedicated members of a diverse, democratic society.

More Info: https://greenehillschool.org

NuVuX studio hiring full-time K12 Program Designer

NuVu is reimagining K12 education by building the school of the future. NuVu is a place where students and teachers explore ideas outside of disciplinary boundaries and immerse themselves in the innovation process. Under the guidance of designers and experts, middle and high school students solve problems through a critical, rigorous, and iterative process. Our pedagogy is rooted in the architectural design studio but our team has expertise in industrial design, architecture, robotics, engineering, fashion, art, music, filmmaking, and graphic design; this diversity fosters the innovative environment that complements the passion and potential of young learners.

Apply here.

Feel free to reach out to instructor of CTC creative technology studio, Ms. Erin Riley (eriley@greenwichacademy.org) if you would like to learn more about this opportunities.

Bronx Museum of the Arts looking for Teacher's Assistant with proficient Scratch programming skills and teaching experience to work with 7th graders


The Bronx Museum of the Arts is looking for a Teacher's Assistant with proficient Scratch programming skills and some teaching experience to work with 7th graders as part of our in-school partnership with a local Middle School in the Bronx.

In this particular partnership, 7th graders learn basic gaming concepts while exploring contemporary art.  We will be learning game mechanics by creating digital games with Scratch.

As a group we will look at social interventions as catalyst for change through art, design, activism and interactive storytelling. We will introduce game design (both digital and physical games) as a way to tell a story and challenge users. The TA will work with our lead instructor, supporting students as they create their games.


Contact: heatherd10@gmail.com

NYC FIRST recruiting for teachers

NYC FIRST is opening a new STEM Center in Washington Heights. 

We are currently recruiting for the lead teacher position. 

The position includes setting up a MakerSpace, regular maintenance of machinery and teaching classes to high school students and to the community. 

If you are interested in the position please send over a CV and a cover letter. 

 

Contact Information: 

 Anne Goodfriend, STEM Center Program Manager

anne@nycfirst.org

Talya Stein, STEM Center Program Manager

talya@nycfirst.org

 

 

Portfolio School seeking k5 Digital Fabrication and Computational Thinking Teacher, Full-Time

Portfolio School

Digital Fabrication and Computational Thinking Teacher, Full-Time

We’re seeking passionate educators to join our team. We’re looking for teachers who are designers, teachers with a passion for personalizing learning for each and every student. Teachers who model a growth mindset for students. Teachers who are their best when being creative and working in a collaborative learning and working environment. If this is you, we would love to hear from you!

See more about the position here.

Digital Fabrication and Computational Thinking Teacher

TriBeCa
Start Date: July 2018

Full-Time but open to Part-Time

We’re seeking a passionate and experienced educator to join our team. We are a startup, where it’s vital that every member of our team shares a “roll-up-your-sleeves-do-whatever-is-needed” attitude.

 

Qualifications:

  • 2+ years of recent classroom teaching experience
  • Undergraduate or graduate degree in education
  • Experience in Digital Fabrication + Computational thinking
  • Facility with making and FAB Lab technologies and software (programing, robotics, lasercutting, 3D printing, Adobe, Corel Draw, etc)
  • Experience designing and implementing hands-on, child-centered learning
  • Must thrive in a collaborative environment especially when it comes to teaching and planning
  • Belief in technology as a medium to learn and create
  • Passion for working with and engaging children in student-driven learning experiences
  • Passion for innovation in education and an entrepreneurial mindset
  • A growth mindset and a drive to foster children’s social emotional capabilities

 

Pluses:

  • Experience in Design thinking or co-designing with students
  • Experience in Reggio, Montessori approaches

 

Job Responsibilities:

  • Design experiential, project-based learning activities for a mixed-age class (with support and input of the other core Portfolio team members)
  • Curate individual learning activities based on each student’s abilities, needs, and learning style
  • Determine students’ academic and social emotional learning objectives and ensure that they’re met
  • Create and/or implement emergent and academically rigorous curriculum in diverse settings for a mixed age classroom
  • Communicate learning targets and outcomes to colleagues, parents, and students on a regular basis

 

Compensation:

  • Competitive compensation commensurate with experience
  • Health, dental, and vision benefits
  • Reduced tuition benefit

 

To Apply:

Click HERE to submit cover letter, resume, personal statement and list of 5 references.

Please email doug@portfolio-school.com if you have any questions.

G4C 2019 Calling Volunteers

I would like to pass along a volunteer opportunity to Columbia University Teachers College students on behalf of Games for Change (G4C), a non-profit that empowers game creators and innovators.

G4C is looking for volunteers for the 16th annual Games for Change Festival, taking place June 17th – June 19th at the Parsons School of Design at The New School in New York City.

Every year, the G4C Festival unites more than 1,000 people from the games, tech, education, and non-profit sector to collaborate and drive real world change. Notable speakers from previous years include Rajesh Anandan (UNICEF), Maxime Durand (Ubisoft Montréal), Kamal Sinclair (Sundance Institute), Gabriel Stricker (Niantic), Lauren Burmaster (Oculus), and many more!

G4C relies on the support of volunteers to help bring the Festival to life. In exchange for their assistance, volunteers are invited to attend part of the Festival, where they will hear from experts, share and explore groundbreaking ideas, and experience new impact games. 

We are excited to invite your students to participate in the event. Would you be able to pass this opportunity along to the Columbia University Teachers College community?

For more information about the Festival, feel free to visit our website.

Volunteer registration is open at the following link: bit.ly/2019G4CVolunteer.

Thank you very much for your time and consideration,

Marissa Harts

Volunteer Coordinator

Games for Change

Hypothekids seeking for summer STEAM session leader

Based in Harlem New York, Hypothekids provides underserved students with hands-on science and engineering educational and mentorship experiences such that they can thrive in the high tech economy of tomorrow. Currently, Hypothekids is hiring in the following areas: 

 

Elementary Curriculum Director: 

https://static1.squarespace.com/static/5a4422ba914e6b6fa85c2aeb/t/5a4d68bbc8302529ed722425/1515022523863/Elementary+Curriculum+Director.pdf

 

Summer Steam session leader: 

https://static1.squarespace.com/static/5a4422ba914e6b6fa85c2aeb/t/5a4d695b419202af0812ad1e/1515022683972/Job+Ads+for+Summer+Staff+2018+%281%29.pdf

Hudson Lab School looking for K5 level summer maker session leaders

Please see link below for more details:

https://www.hudsonlabschool.com/summer/


What's Hudson Lab School?

"At Hudson Lab School, we teach life skills. 
Our goal for our students is to create a life they love. "

Hi, I'm Cate, the founder of Hudson Lab School. Thank you for taking the time to learn more about us!

At Hudson Lab School, we're not just teaching school readiness skills. Our goal for our students extends way beyond college admissions. At Hudson Lab School, we're teaching life skills. Our ambition for our students is to create a life they love. By empowering children to trust themselves to figure out what they want and teaching them the process to figure out how to create it, they will have what it takes to lead a well-lived, joyful life. From co-designing their own curriculum, our students will graduate on to designing their own futures. They will have the creativity and courage to take daunting risks, they will grow stronger from life's inevitable failures, and they will endeavor to shape their world through marvelous adventures.

Hudson Lab School is opening at a time when education is at an exciting crossroads. For the first time, top colleges and universities are acknowledging the importance of students' creativity by assessing their portfolios of work collected throughout their high school years. Now students will be forced to think more deeply about what they are learning or accomplishing in school. This admissions process reform will reduce the focus on test scores, and the trickle down effect to secondary and primary schools will be transformative... eventually. (As the education system hasn't changed terribly much since it was first developed in 1893, we should not hold our breath for this transformation to happen.) So not only will Hudson Lab School students have an early start on the path of self-discovery, their portfolios of work—into which they will have poured their passions, hard work and creativity—will also be valued by colleges and universities.

Hudson Lab School opened as a single, mixed-age classroom for children grades K-4 in Fall 2017. We are currently accepting applications for K-5 for the 2018-2019 school year and have plans to expand through eighth grade in subsequent years. Please come visit us and see why our students love learning at Hudson Lab School.

DOE CS4All Creative Computing partners looking for instructors

Over the next 10 years, the Department Of Education will train nearly 5,000 teachers who will bring CS education to the city’s about 1.1 million public school students. Through CS4All initiative, NYC students will learn to think with the computer, instead of using computers to simply convey their thinking. Students will learn computational thinking, problem-solving, creativity and critical thinking. They will also learn to collaborate and build relationships with peers, communicate and create with technologies, and to better understand technologies we interact with daily. 

Below is a list of Creative Coding companies that CS4ALL initiative has selected to partner with to train K12 educators. They frequently hire interns and full-time employees to lead creative coding lessons. Watch out for their job offers. 

New Museum seeking tech and facility manager

TECH & FACILITIES MANAGER

HOURS: Full Time, exempt

Experience: 3-5 Years Experience

NEW INC is the first museum-led incubator for cultural practitioners and creative entrepreneurs working at the intersection of art, design and technology. Founded by the New Museum in 2014 and now in its fourth year of operations, NEW INC offers a shared workspace and professional development program designed to support an interdisciplinary community of 100 creatives as they investigate new ideas and develop sustainable business models.

The Tech & Facilities Manager is a dynamic, hands-on role overseeing NEW INC’s 4,000 sq. ft. maker space, its fabrication and A/V equipment, and 8,000 sq. ft. coworking facility. We are seeking a talented, energetic and creative technologist with a strong grasp of both digital fabrication tools (software and hardware) and a working knowledge of common A/V and IT technology and best practices. The position will report to NEW INC’s Director and be responsible for the development, upkeep, and maintenance of all tech equipment, as well as maintaining and enforcing safety protocols, leading equipment trainings, assisting members with troubleshooting and technical issues, purchasing supplies and materials, and liaising with vendors or contractors.

We are looking to grow our fabrication resources and technology expertise and this position will play a pivotal role in helping to define opportunities for growth and development of our maker space, assisting the Director in pursuing partnerships with equipment manufacturers, suppliers, and other fabrication shops in New York City.

The position requires a candidate with meticulous organizational skills and attention to detail, excellent problem-solving skills, an efficient and systems-oriented work style, and great customer service. A keen ability to pick up new skills and technical competencies and a passion for teaching and helping others is paramount. The ideal candidate will be a proactive self-starter able to juggle several projects and tasks simultaneously, propose opportunities for improvement and systems optimization, and anticipate problems before they arise.

 

KEY RESPONSIBILITIES

• Oversees all daily facilities operations including cleanliness, repairs, security accessibility, and IT, working with the Head of Operations and relevant New Museum departments to address any larger adjustments or concerns on a rolling basis. This includes but is not limited to: Wi-Fi and accessibility, hardware, maintenance, replenishment of supplies, and space additions.

• Oversees the maintenance, access, and safe usage of all digital, fabrication and A/V equipment at NEW INC including: 3D printers, laser cutter, desktop CNC, SLR cameras, large format printers, projectors, computers, associated software and any other equipment that may be added in the future.

• Develops and leads equipment training programs and workshops.

• Supports NEW INC staff and community members with any technical troubleshooting on digital or fabrication equipment, as well as standard IT questions that may arise, such as Wi-Fi connectivity or printer set-up.

• Maintains a well-organized inventory of all accompanying supplies, cables, materials, tools, files, data, or other relevant material associated with the productive use of equipment and facilities.

• Supports technology needs for all NEW INC events, including professional development seminars, workshops, Demo Day, public programs and conferences, and off-site retreat.

• Manages maintenance contracts, maintenance routines and maintenance best practices for all equipment.

• Works with the Director to identify potential equipment partners or sponsors to increase or update existing equipment resources.

REQUIREMENTS

• At minimum must hold a Bachelor’s Degree or equivalent work experience in a related industry.

• 3-5 years professional experience as a studio manager, fabrication assistant, shop manager, IT, architect or product designer, art handler, or other relevant industry.

• Proficiency in Operating Systems like Windows, Mac & Unix, design software (Rhino, Grasshopper, AutoCAD, etc.), and programming languages is desirable.

• Experience with any of the following fabrication technologies: 3D Printing, 3D Scanning, Laser Cutting, CNC Routing, Electronics, Molding and casting is desirable.

• Knowledge of safe work practices for digital fabrication and OSHA Safe Operating Guidelines.

• Must have a commitment to high standards of execution while meeting deadlines and juggling several tasks simultaneously.

• Excellent verbal, written and communication skills, as well as a passion for teaching and helping others.

• Resilient, hands-on and pro-active.

• Results oriented, able to understand job requirements and provide solutions under budgetary constraints.

• Self-motivated, able to work independently, manage time and hit deadlines with calmness under pressure.

• Nimble, comfortable and excited to work in a fast-paced, growth-oriented organizational setting.

• Strong interpersonal skills and a customer service mentality oriented towards helping our community members in a timely and friendly manner.

There are many exciting benefits to working at the New Museum, one of the most cutting-edge contemporary art institutions in the world. Staff are encouraged to attend events and public programs at the Museum and receive free entry to other museums in New York City and all over the world. In addition, the New Museum offers a nimble, growth-oriented, and collaborative work environment, as well as a competitive salary and benefits package.

NEW INC, the Museum’s newest program, is establishing a new model for museums and cultural institutions as the first-ever museum-led incubator. This role offers the successful candidate an opportunity to join NEW INC’s tight-knit team and help build, shape and grow an important and influential program that is charting a new course for cultural impact in the rapidly evolving space of contemporary culture, technological innovation, and the new economy.

Please send resume and a letter of interest, and salary requirements to julia@newinc.org

Beam Camp looking for artist and maker to lead summer program

Please visit the following link for Beam Camp's latest call for proposals: 

https://beamcamp.org/projectproposal/

https://beamcamp.org/staff-application/

 


What is Beam Camp?

Beam Camp was founded in 2004 by Brian Cohen and Danny Kahn to provide children with exciting experiences in creative problem-solving through working with their hands and actively collaborating with others. 

Since then, Beam Camp has guided 1000+ campers to cultivate hands-on skills while exploring innovative thinking, design and the creative process. Each session campers and staff build a spectacular large-scale collaborative project chosen through an annual worldwide design competition. Beam Projects have received international media exposure and won major architecture prizes.

In late 2011, Danny and Brian founded the nonprofit Beam Center as the New York home for Beam's philosophy and practice. Beam Center now collaborates with ten NYC public middle and high schools and its Brooklyn home hosts full schedule of workshop and apprenticeship programs for students from 2nd through 12th grades.

Since its start Beam Camp has funded scholarships and tuition assistance for 40% of all campers. In 2015, Brian donated the Beam Camp operation to Beam Center and became its Executive Director.

Beam Camp is now an integral part of Beam Center's mission. In 2016 Beam Camp refined its summer program to sharpen the focus on skill-building, collaborative challenge, responsibility and mentorship, and deepen its commitment to serve youth from Beam Center's partner public schools and Community Based Organizations.

 

 

 

Queens College looking for a Maker in Residence

We are starting to put together a maker space here at Queens College and are looking for a Maker in Residence to use the facilities on interesting and creative projects as well as help the student staff members get accustomed with the equipment. This will probably start in the Spring and comes with a small stipend. Please feel free to email me at danne.woo@qc.cuny.edu if you are interested. 

Assistant Professor, Design / Queens College, CUNY
Founder / Datavisual, Inc. / datavisu.al
Design Technologist / Danne Woo Design / dannewoo.com

Amplify (Ed-Tech) is Hiring

We’re growing quickly at Amplify, and we are looking for great people to join us! 

In particular, we’re looking for Account Managers, Product Managers, Project Managers, Engineers, Professional Development Trainers/Coaches. We have senior and more junior positions available, and we are looking for people to work in roles across the country!  If you want to support teachers and students and want to make our schools great places to teach - and thrilling places to learn, then please be in touch.  

See positions and apply at the link below. 

Amplify Careers